I've officially moved my blog to this address:
Tuesday, November 18, 2008
Blog has moved!
Thursday, November 13, 2008
Agile Marketing: The Movie
I can't believe I started by saying "OK, people." Talk about your crappy opener. But with six minutes and thirty-eight seconds remaining, I had to press on. And plus Alexis had just brought down the house.
Categories: marketing, running a business, software development
Tuesday, November 11, 2008
The leading provider of meaningless marketing solutions
Omniture, Inc. is a leading provider of online business optimization software, enabling customers to manage and enhance online, offline and multi-channel business initiatives.
Awesome, I found the leader! They lead the other providers around like cattle. Well, they are a leading provider, not the leading provider, but still, one of the leaders! I'm impressed.
webMethods (Nasdaq: WEBM) provides business integration software to integrate, assemble and optimize available IT assets to drive business process productivity. webMethods delivers an innovative, enterprise-class business integration platform that incorporates proven integration technology with next generation capabilities into one interoperable set of tools that delivers a unique combination of efficiency, agility and control. webMethods combines industry leadership with a zealous commitment to customers to deliver tangible business value.Take a scalpal to your marketing content. Make every word count.
Categories: marketing, running a business, selling software
Friday, November 7, 2008
Five ways to listen to customers instead of goin' fishin'
Lots of small business bloggers tell you to listen to the customer and build accordingly. But some people take it too far.
I recently had an experience with just such a company. They had finished their product demo and I was wrapping with a few standard questions.
Me: What's on your roadmap?Notice how it evades the question, like a politician. He might as well have said, "The future is whatever you think it should be." Perhaps he's trying to demonstrate receptiveness to feature requests, but it's a non-answer.
CTO: We're going to listen to what you need.
Follow-up questions failed to uncover a roadmap. Maybe because they don't have enough customers to know where to go? The next snippet provides more evidence for this theory:
Me: Do you have any questions for us?Fishing for ideas? Are you asking me to define your next product for you?
CTO: Yes. What is your biggest business problem that you would like someone to solve?
This isn't "listening to customers," this is a rudderless ship. Having clear goals and confidence is compatible with customer-guided development. What you should be doing is active listening:
- When a suggestion appears, notice and write it down. Restate it in your own words and repeat it back to ensure you understood correctly.
- Dig into feature requests until you find the root pain point. This means back-and-forth communication so do this on the phone or in person, not email. Often there are ten ways to address a problem and you have other customers and a product architecture to consider.
- Ask them to order their suggestions by importance. Often a list of twenty suggestions yields only two deal-breakers. No priority levels are allowed, just an ordering; otherwise you end up with seven "Priority 1" line items.
- If you can't (or won't!) implement something, admit it. Explain why so the customer understands you're being pragmatic and forthright, not dismissive.
- Collect feedback proactively. Most people won't send an email to support with a feature request; they've been conditioned by most companies that such things go unnoticed. One way we've started doing this recently (with much success) is through a Uservoice page.
Even admitting something is impossible is constructive because then when you do accept a suggestion they know you mean to implement it. You're displaying honesty and setting up reasonable expectations. People know all twenty of their ideas can't be done; they'll appreciate honest rejection.
Companies that listen are both rare and beloved. Listen, don't fish.
Categories: running a business, selling software, software development
Tuesday, November 4, 2008
Voting early: What if there were no election day?
- Voters wouldn't be affected by state returns, time zone differences, and the news networks "calling the race for whomever" every ten minutes.
- Lines would be shorter because polling locations are open for many days instead of one. Shorter lines means more people actually vote.
- The quasi-laws requiring employers to allow employees time off to vote could extend to the extended voting period, causing less disruption as people take off different days and times rather than all at once.
- The time pressure to report results vanishes. You have at least the two weeks to accumulate numbers, plus some pre-determined number of days after that. Now you can recount close races and double-check numbers without the time pressure and scrutiny of Wolf Blitzer and the Fantastic 12.
- Some swing states in this election aren't used to high voter turnout (Michigan, Colorado, Nevada, Pennsylvania) and are anticipating problems with insufficient number of voting booths, long lines, and not enough back-up ballots in case a machine fails. With the voting spread out over more time, it's easier for each location to have enough back-up paper. You could even extend the number of voting days if you needed to.
Categories: misc
Saturday, November 1, 2008
Love the messenger
I'd had Korean food before, but as this was my first trip to Korea House I wanted something different, something authentic, maybe even adventurous. Friday lunch at Smart Bear is usually interesting.
Categories: marketing, running a business, selling software
Saturday, October 25, 2008
2000 feature requests: Our foray into Uservoice
- We're setting up an private Uservoice site to track marketing ideas -- we have 50-100 ideas and we'd like to start internal discussions on which ones to try next.
- Have one Uservoice site for existing customers and a separate one for potential customers just trying it out.
- Let your customers give you feedback on your website.
- If you're a consultant, lawyer, speaker or other professional you could use it for anonymous feedback.
- Company "management" could demonstrate they care about doing a good job by opening a personal, anonymous site for feedback (like glassdoor, but private).
Categories: running a business, software development
Tuesday, October 21, 2008
Is it OK to Sucks?
I first read that bizzare phrase -- is it OK to sucks? -- in a Slashdot article seven years ago. Companies like Lockheed Martin were suing people who registered LockheedMartinSucks.com and a big battle ensued over the line between free speech and trademark violation.
Categories: marketing, running a business
Friday, October 17, 2008
Procrastinate for Success!
I'm a habitual procrastinator. It's a funadamental component of my psyche. It's also an important factor in success at running a small business. Here's why.
In a small company you're overwhelmed with things to do. At Smart Bear we still have a dense whiteboard full of marketing ideas we don't have time for, dozens of index cards with cool features we don't have time to implement, and 7,000 open issues and minor feature requests in Fogbugz we don't even have time to look at.
And that's now, with five years of work and fifteen employees. It was hundred times worse at the beginning with just one person to do all the work.
This one person must have worked tirelessly. (He did.) This person must have been willing to do every kind of job. (He was.) This person must have been hyper-organized, allowing nothing to slip through the cracks, spending precious time on only the most high-valued tasks, not just working on whatever this person felt like at the time. (Ummmmmm... <looks sheepishly at toes>... not so much.)
"Don't put off 'till tomorrow what you can put off 'till the day after tomorrow." Thanks, Mark, for guiding the overwhelmed.
You really do have too much to do. Prioritization might be best in theory, but plain, gut-feel procrastination might be the right way to go.
Many things blow over if you just ignore them. The big feature you got worked up about yesterday seems unimportant in the cold light of today. A feature a customer says is vital turns out to be something suggested by their intern, not something actually stopping a sale. An apparent fundamental bug turns out to be a misconfiguration. An important meeting turns out to be unimportant.
Besides, a lot of those tasks aren't as important as you think. Even something critical like accounting can be put off. Late fees, lost receipts, penalties from the IRS: financial burdens more than compensated by additional revenue gained by signing up one more customer.
Financial tasks in particular also have the property of being faster to do in a big sweep rather than as they trickle in. It's faster to enter 100 receipts into Quickbooks once a month than to enter three a day. Little tasks like that still have context-switch overhead, plus you get fast at typing and keyboard shortcuts when you're doing the same action hundreds of times in a row.
Finally, sometimes you've got to let yourself do fun stuff at the expense of priorities. Most of what you do in a little company isn't what you enjoy doing; it's easy to become frustrated and burned-out. So sometimes you need to allow yourself to recover with plain fun. Whatever the cost of putting off duties, burn-out is even more costly.
Yeah I know I'm rationalizing. But you can't do everything, so don't. And don't beat yourself up over it.
Categories: day in the life, running a business, software development
Tuesday, October 14, 2008
Labels Matter
A dour-faced executive glanced around the oak conference table, somehow able to look simultaneously down and into everyone's eyes in turn. He said: "The question is, where can we get more resources for Mike. Roger, can your group relinquish some resources for three months?" Roger frowned and pondered. I wondered what a "resource" was and how many Roger had.
It was a brief consulting engagement. Version 3.0 was behind schedule. I was privy to this product planning meeting but still naive about corporate lingo. At first I thought "resources" meant money or time but it didn't compute.
Finally I realized that "resource" meant "human." Or, in this case, "software developer." Oh.
The dehumanizing effect of labelling anyone as a "resource," a category which might also include electricity, water, natural gas, and hogheads (hogs head? hog's head? hog's heads?), is obvious enough. But more interesting is the effect it had in the meeting.
In Orwell's 1984, a tyrannical government has forced upon its citizens a language called Newspeak. Newspeak has no words for concepts like disagreement, revolution, or individualism. The theory was that people cannot engage in these thoughts if there are no words to express them.
So back to the executive and the oak conference table and "resource reassignment." Did using the generic word "resource" have an effect on the planning session?
Oh yes. In that meeting it was determined that two resources would be temporarily reassigned from Roger's group to Mike's, so Mike could complete his features on schedule. Is that sensible?
If you're talking about human beings, of course not. Two people were assigned to a project they knew nothing about. We've known forever that adding people to a late project only makes it later; the absurdity is multiplied by re-reassigning those people three months later, just when they might finally be up to speed.
But when you're talking about "resources," it makes sense. Resources are fungible. Money is a resource; it can be moved from one department to another with a click in a spreadsheet. The analogy to human beings is completely wrong, which leads to completely wrong decisions.
But the moral isn't "Don't label." In fact, we can do better than "Labels must be accurate." Maybe you can use labels to advantage.
What if you called your software developers "The Talent." Like Hollywood stars. The Talent are not interchangable. The Talent demand respect, but they are expected to produce. The Talent can be opinionated, judgemental, and tempermental, but it's worth placating them so long as they churn out great works that can be sold for millions of dollars.
Which label will help attract and retain the best developers?
Labels matter.
What are your pet peaves when it comes to labels? Do you have a story of mislabling leading to wrong decisions? Leave a comment!
Categories: marketing, software development
Sunday, October 12, 2008
Ideas for Swarm
For this episode, a little less marketing, little more geek.
Ian Clark has some interesting results with a new distributed programming language called Swarm. As the founder of Freenet and other large-scale computing systems, his opinions on the subject are not idle thoughts.
He does a fine job of explaining Swarm with preliminary results, so I'll limit myself here to a pile of off-the-cuff reactions:
- If keys in the store are an MD5 or SHA1 of the content they are storing, caching data across nodes becomes trivial. If stack state is stored like this as well (compute only on send?) and chained (one stack frame per hashed data element, each with a "pointer" to the hash of the next stack frame), transmission of continuations can also be saved.
- The graphics are the compelling thing. It's what separates this from other projects. Emotional? Yes but adherence to a programming language is as much emotion as anything else. I say build visualization into the language itself. Make it trivial to produce. This is what everyone's going to share and talk about.
- Use the JVM model; don't invent a new VM. But you need full control. So, start with a JVM interpreter written in Java (see joeq or jikes or write your own using ASM) which you could then modify. Then you inherit all existing Java libraries to your new language. You have to inherit a bunch of libraries, at least at first!
This also opens the door for interesting optimizations, like identifying short stretches of bytecode where break-for-continuation is not permitted, breaking those out into dynamically-written subroutines, and allowing the underlying JVM to JIT it. - Scala might be fun to learn, but if this project gets going it will be hard enough to root out the bugs without the underlying language also riddled with bugs! Not to mention the extra barrier to entry ("Wait, I have to learn Scala first?").
- How does user interaction work when the execution is moved? Even something as simple as a command-line, much less a GUI. Doesn't this imply that at some point in the execution stack you have to return to the original machine?
(More reason to use Java directly -- bridge between distributed-mode and local-mode for the non-distributed part of the work.) - Same question with external resources. File system is easy, but what about a TCP connection or a database connection? How shared across machines? Or do you need a way to say "Send the execution to this specific node, the one that houses this resource?" Maybe with an instruction that says "When this routine completes, redistribute this execution." Maybe that instruction has a back-pointer to the original executing node, not requiring you to return there (i.e. what if that node is now overloaded?) but suggesting since that node does have all the necessary data cached.
- In Java some critical, tight, high-performance routines are in C; in Swarm perhaps tight routines can be in Java! Java Annotations might be a way to specify "don't distribute" on a method.
- If you base on the JVM and use Annotations, perhaps existing code could be ported with no alteration! Or you can mix Swarm and plain Java with one line of code. This "easy to revert back" attribute is critical for adoption because people don't like lock-in.
- How does synchonization work? Locks-held need to be part of the continuation. But are there other subtle issues?
- You'll need your own synchronization of course. Please please please use deadlock-detection, throwing an exception instead of just locking up. It's not hard to implement.
- Suggestion that MapReduce be the next thing that is implemented because it's the hot thing in distributed computation and folks are convinced that many useful things can be expressed that way. Demoing efficiency (and pretty pictures) here would be compelling to many people.
- Fault tolerance. Probably don't have to have this at first, but need a thought-experiment-level concept of how to handle.
- Computational caching. With SHA of input and full knowledge of bytecode, you could perhaps automatically cache the results of computation! Think of algorithms where you should use functional programming. Or even just dynamic webpages where the home page doesn't change that often.
- Consider JavaSpaces for object transfer? Might solve some issues with fault tolerance.
Categories: software development
Wednesday, October 8, 2008
Giving it away
In The Coldest Call, Gerry Cullen gives us an pithy rule of sales:
If you can't give it away for free,
you can't sell it.
It sounds tautological at first, but it helps you create products that are easy to sell. Here's how.
Because of Smart Bear and this blog, I hear new company ideas all the time. When I start asking about new products, the conversation invariably looks like this:
Me: Would you get customers if your software were free?
Confident Entrepreneur: Of course! Why not take it if it's free?
Me: That's what I'm asking -- are there reasons people still wouldn't take your software even if it were free?
Confident Entrapreneur: Free is free. Of course they'd take it.
Not so fast there, pardner.
Let's say it's 1998 and you've invented a corporate-wide spam filter. Great timing -- the web is exploding, everyone has an email account, spam is choking in-boxes and wasting time. You've invented a box that sits in front of the mail server, tossing the garbage before it hits your server, much less your workstations and laptops.
So couldn't you give away a free spam filter?
Well. What happens when the filter accidentally marks something as spam when in fact it's a real email? Will we lose productivity as people get confused or spend time digging through a massive spam dumping ground looking for the message? Does email recovery require an administrator? Will he be drowned in requests? Will we have to hire a spam depository admin? Operating this system clearly costs time and money.
How much training is required to get people to use the new system? How many spam-filter-related questions will hit our internal help-desk? Support activities are expensive.
What if the spam filter box gets overloaded with too much mail? If there's a bug, is it possible to loose an email completely? What happens if the spam filter box crashes -- does email cease across the entire company? Losing email is unacceptable.
These concerns are so scary and costly that the spam filter might not be worth it, even for free. And if you're ambivalent about taking it for free, you're certainly not going to pay for it.
So how do you design a product that passes Gerry's test? Ask yourself brutal questions to root out how your product might cause more pain than it solves. Here's some to get you started:
- If your product fails catastrophically, what's the impact?
- Good answers include:
- Because the product is completely independent of any other system, in the worse case you're back to how things were before you bought our product.
- We'll show you how to configure other systems to silently and automatically route around the failure. During the trial period you can test this yourself.
- We have built-in support for switching back to the way you were doing it before.
- Administrators are instantly alerted of the failure
- You can use your existing monitoring/alerting system to detect failures
- We support live-redundancy and continuous backup
- Because the product is completely independent of any other system, in the worse case you're back to how things were before you bought our product.
- Is it easy to rip this out if I don't like it?
- Good answers include:
- Since this system is completely independent of all other systems, you can just turn it off.
- All data in the system can be exported at any time in a standard, human-readable format (e.g. XML, CSV). (You can also use this for backup.)
- Because we handle catastrophic failure gracefully, you can literally pull the plug and everything else continues to work.
- Since this system is completely independent of all other systems, you can just turn it off.
- How much training does this require?
- Good answers include:
- Our website has pre-recorded training presentations. We give you the source materials for free so you can customize for internal training classes.
- We have tutorials and screenshots showing how to do common tasks.
- We have excellent in-product help, as well as a printed manual.
- Accomplishing typical tasks is obvious.
- Our website has pre-recorded training presentations. We give you the source materials for free so you can customize for internal training classes.
- Can my end users inadvertently break the product or prevent other users from using the product?
- Good answers include:
- Each workstation is separate so it cannot break other people's workstations.
- The server has quotas, permissions, and other administrator-controlled limits to prevent excessive or improper use.
- We support running inside a virtual server so our software failures are isolated.
- We blast our software with load-testing, failure-case testing, and intrusion-testing, so we know that users can't break it with normal use.
- Each workstation is separate so it cannot break other people's workstations.
- If your company goes out of business, what's the impact on me?
- Good answers include:
- Because you own the software/hardware and you host it yourself, inside your firewall, you're not affected.
- Because your license code is good forever -- only upgrades require you to give us more money -- the software continues to work.
- Although we charge a monthly fee, the license agreement states that if we go out of business you can continue using the software without charge.
- We'll put our software in escrow so if we cease support you have the ability to maintain the product yourself. (In this case it's reasonable to require the customer to pay all escrow costs.)
- Our software is open-source and licensed such that you can continue using it and changing it. (This works if you're selling professional services.)
- Because you own the software/hardware and you host it yourself, inside your firewall, you're not affected.
With these questions in mind, here's some ideas for tweaking the corporate spam filter product:
- The filter runs as a plug-in to your existing mail server. The email admin therefore has full control over when it runs, making it trivial to disable.
- If the plug-in fails it makes a log in the mail system which can then be monitored by the same tool that already monitors the mail system.
- Because it's a plug-in, it scales as your mail server scales.
- Users get one email per day summarizing the mail that was marked spam. They can glance over it looking for things that are not spam, and use a link next to each one to recover it, in which case it's instantly delivered to their inbox. Thus they can help themselves most of the time without burdened email admins.
- The summary email can is clear enough that most people will understand it without training classes.
- Spam emails are stored in a special folder in the mail system, not in a proprietary format. Then data access and backup can be done with any email client, even if you uninstall the spam filter, even if the supplying company vanishes.
Does your product pass Gerry's test? Want to brainstorm about it? Leave a comment and let me know.
Categories: selling software, software development
Saturday, October 4, 2008
Customers over Employees
Alex Kjerulf articulates why customers can't always come first.
Let me get this straight: The company will side with petulant, unreasonable, angry, demanding customers instead of with me, its loyal employee? And this is meant to lead to better customer service?Everyone says "put customers first." They pay the bills, they're who the company exists to serve, they're the ones who must be satisfied, in their hands rests word-of-mouth, the most powerful force of marketing.
But what about employees? The ones who you'd like to be motivated to serve these customers, day in and day out. Where do they fit in the customer service model? When it comes down to employee happiness versus customer happiness, what do you do? And yes, it can come down to it.
Some customers are so poisonous to your poor employees that it's your duty to get rid of them. Some you should wish on your competitors. Sometimes the customer isn't right.
Categories: marketing, selling software
Saturday, September 27, 2008
Peer code review interview at GeekAustin
Categories: code review, software development
Tuesday, September 23, 2008
Joshua Bloch dripping with wisdom
When Joshua Bloch speaks, the ground shakes, oceans part, and Java developers fall to their knees and tremble. At least, I do. I think animals get nervous before Josh writes articles.
Categories: software development
Sunday, September 7, 2008
Software Quality Mortgage
Your code is a mess. Years of squeezing in "must-have" features for big customers have stretched the code beyond its original design. Core modules are riddled with landmines. Tacit assumptions shared by the two founders aren't obvious to the next ten hires.
When companies are new and unknown, still seeking their niche, the most important thing is to get the software out the door, bugs and all.
It's the right thing for the company and the right thing for the software, but there comes a day when your emphasis shifts from "time-to-market" to reducing tech support calls and not pissing off tens of thousands of existing users with a dud release.
But now you have all this crappy code.
I call this phenomenon the "Quality Mortgage." The analogy to a home mortgage is instructive.
A responsible, hard-working person still cannot afford to purchase a home outright and therefore enters into debt. If shippable, salable software is the house you want today, your debt is the quality and maintainability of your code. Sure you could build a close-enough-to-bug-free application if given ten years to work on it, but you're taking out a mortgage to build v1.0 in six months.
But eventually you have to pay back the debt. With interest. You pay interest in the form of bugs. Bugs everywhere, many preventable had you given time to have unit tests, good design, manual tests, and use-cases. And fixing those surface bugs doesn't fix the underlying problems in the code. This is perfectly analogous to those first years of the mortgage where you're paying interest without reducing the principal. But this is still the right choice at first -- fix the most heinous bugs and keep going.
Over time you can pay back the principal, slowly. You can refactor one file while adding a feature. You can add complete unit test coverage for a handful of core methods. You can write a manual test plan for a particularly complex dialog box. This is all good! But at this rate it's still going to take ten years to pay it back.
Or maybe you'll never pay it back. Because unlike a house your software is constantly expanding with new features and reused for purposes beyond its original conception. Without fixing the underlying mess or the process that brought you that mess, you'll never catch up. It's more like an interest-only mortgage.
At some point you can't tolerate this anymore. It's time to pay down the principal in earnest. But this requires allocating time for major rework.
Winning the right to refactor can be tough politically, especially with non-technical stakeholders. Here's how to combat the common arguments against spending time refactoring:
- Clean-up is invisible to users; we need to add new features.
The bugs constantly produced by messy code are visible to users too. Time spent fixing those bugs could have been spent adding features. The longer we stay in quality debt, the more time it takes to add each new feature. - We don't have time for clean-up.
You'd rather spend your time fixing bugs generated by the problem rather than fixing the problem? That's like whacking weeds every weekend instead of pulling them up by the roots. Prevention is sixteen times more valuable than cure. - Developers got themselves into this mess; they should get themselves out of it on their own time.
Had developers not gotten releases out the door as fast as they did, had they not responded so swiftly to early adopter feedback, even when the product morphed into a beast quite different from its original conception, we wouldn't have our current customers and revenue. We'd be working for another company, not complaining about the software we built.
Attention CEO's: Finger-pointing impedes resolution. Instead, challenge your developers to reduce bug reports. This is easily measured, so you can track time versus results. Remember, developers prefer implementing new features to fixing bugs, so if they're begging for time to fix bugs, it's serious.
P.S. After writing this I found Martin Fowler making the same point.
Categories: software development
Wednesday, August 20, 2008
Avatar Marketing
Addressing your entire customer base at once is tough, but it's exactly what your web page has to do. Unfortunately most companies approach this in exactly the wrong way.
Examples of our struggle:
- We want managers to see that they'll get metrics and reports, but we want end users to see that they'll save time and busywork.
- We want to look professional so big-company managers are comfortable choosing us, but not so aloof that small-company developers think we're too corporate and can't relate.
- We want to highlight our configurable workflows that allow large customers to apply one tool for all groups, but we need small customers to realize that you can turn all that off so it doesn't slow you down.
This is dangerous thinking. Generalized messaging has no power, no emotional connection, no interest. If a phrase like "The Power to Know" is equally useful for business intelligence software, buying decision analysis, and theosophical treatises, it's not exactly hitting the nail on the head.
Let me suggest a completely opposite approach. Start by describing a perfect customer. Give her a name (Carol). Pick a concrete company that she works for, a company similar to one of your existing, thrilled customers. What's her official title and what does she do? If your potential market includes a wide variety of company types and positions, just pick one in particular. Whatever problems your product solves, Carol has all those problems. Write those down from her point of view, the way she would describe them if complaining to a friend over lunch. Whatever advantages you have over your competitors, Carol needs exactly those things. List them.
Carol is literally custom-built to be blown away by your product.
Now the question is: What would a web page / Google ad / print ad / tradeshow booth / postcard be like such that Carol would immediately understand that you are her savior? Remember, you get only 3 seconds to grab her attention and another 5-10 to convince her that your product is the second coming.
Can you make it clear in a picture? Maybe a before/after she can relate to? Will describing three features make it plain? Will pointing out your best competitive advantage make her weep for joy? Can you ask a provocative question, something she identifies with? Is there a phrase she'd laugh out loud at because "that's so true?"
You only get a few seconds, so a paragraph won't do. You have to communicate in a picture and a few words. The good news is you have to please only Carol, and you know Carol. You even know she'll honestly be thrilled to find you.
If your ad can't grab Carol's attention -- your perfect customer -- why do you think it will grab anyone else's attention?
If you still say it's impossible to communicate your message in 5-10 seconds, no one in the world will get your message.
This isn't just an academic exercise; your ad will work on non-Carols too! In fact, non-Carols might not be as "non" as you think:
So called "large company managers" might be running small agile groups; you might do well to appeal to that side of them. Software development managers might like metrics, but it's wrong to think they are unconcerned with their developers' quality of life. Yes big companies like to choose "stable" vendors, but small companies with strong products are in vogue now, and even IBM admits that people can be fired for buying IBM.
When your message is powerful, Carol and anyone remotely like Carol will notice. If your message is weak, no one will notice.
Categories: marketing, selling software
Saturday, August 16, 2008
Wordle me this
Wordle is fun!
It's also instructive. It's clear I write more about marketing and business than about software development. I didn't intend that at the outset, but there it is!
Categories: misc
Thursday, August 7, 2008
Hello, I'm 1074018628
Yahoo! is committed to the success of account 1074018628 and we believe there is an opportunity to provide you with improved performance.There's saying you value your customers, and there's your behavior.
You can use your customer mailing list to barrage me with up-selling "opportunities," or you can send me interesting articles.
You can put your customer service number on every page on your website, or you can provide only a web form.
You can have a recorded message saying my call is important to you, or you can have someone else pick up the phone.
You can answer the phone with the least knowledgeable, lowest-paid employee you can find, or you can empower service reps to give refunds, bend the rules for extenuating circumstances, and escalate special situations to someone who has the power to address them properly.
Is "customer service" a service for customers or a shield against them?
Actions > Words.
Categories: marketing, selling software
Friday, August 1, 2008
The customer is always right?
"The customer is always right," coined by somebody around the turn of the last century, is probably still a good mantra for retail, restaurants, and the like.
But many of our customers are the opposite. In fact, many hope that we'll tell them what's right.
During every demo there's a moment where the customer explains how they're going to do X in their process, and how Code Collaborator seems perfectly suited for X. Then, much to their surprise, I gently explain why X is a bad idea and Y is better.
Sounds arrogant, right? The customer is always right! And they were happy about X and happy that we would support X, so what the hell am I doing? Let 'em be happy!
What I'm doing is enabling them. I'm giving them advice from years of experience for free. I'm demonstrating that we tell the truth, even if the truth doesn't serve the direct purpose of selling the tool, even if it means I'm arguing instead of agreeing. And it's appreciated, because there's not enough truth in sales and business.
Of course the customer isn't always right, and with some types of business you should roll over. If you're runing a restaurant and a customer thinks a barely-red steak is "totally rare," just cook the crap out of it and give it back.
But if you're going to be an expert, be an expert. That means not just agreeing with everything the customer says, but genuinely helping.
Categories: marketing, selling software
Thursday, July 24, 2008
Obfuscation
I got a new laptop recently. The main advantage of the new laptop over the old one is that the new one wasn't run over by a car. Long story...
Anyway while I was selecting my wireless card I was accosted by this astounding product description:
Intel Wireless WiFi Link 4965AGN (supporting Centrino Pro)Here comes a rant with an ulterior motive. The idea is to develop a strong editorial voice in your head. You have to take the red pen to yourself so snarky pricks like me don't use your product description as a subject of ridicule!
The Intel® Wireless WiFi Link 4965AGN product is an embedded 802.11a/b/g/Draft N PCIe Mini Card network adapter card that operates in both the 2.4GHz and 5.0GHz spectrum, delivering high throughput and a host of features that enhance today's mobile lifestyle. Deploying WLAN technology in your home and business increases productivity, efficiency and flexibility by enabling faster decision making, reducing down-time, and enhancing employee satisfaction. Quad-Mode Solution for maximum flexibility: the Intel Wireless WiFi Link 4965AGN provides deployment flexibility and connectivity convenience by offering a quad mode (supporting 802.11a/b/g/Draft-N) product, which is capable of connecting to new "Connect with Intel® Centrino®" wireless N Access Points / Routers, but can also connect to any of the legacy Wi-Fi standards, 802.11a, b or g. Data rates up to 300Mbps offer major improvement over today's 802.11a/g products that deliver 54Mbps. This helps overcome network capacity issues, allowing increased simultaneous network activity for large file transfers, network backups, streaming video, multi-player gaming, VoIP and more.
After a rote description of the product, the writer chooses to list benefits disconnected from features, benefits that would apply to any competitor:
Deploying WLAN technology in your home and business increases productivity, efficiency and flexibility by enabling faster decision making, reducing down-time, and enhancing employee satisfaction.Furthermore, these benefits are non sequiturs. Wireless enables faster decision making? Really? Reduces down-time? How can that be -- wireless is notoriously less reliable than cabled networks.
And is it really necessary, in 2008, to explain the benefits of Wi-Fi? If I'm considering skipping the Wi-Fi card, will this text convince me otherwise? Because it means faster decision-making?
The true benefit of this particular device is buried in the last sentence: Support for the latest Wi-Fi standard means more data per second, which is useful in specific applications like "large file transfers, network backups, streaming video, and VoIP." That's more like it. Why did it take 168 words to get to the point?
But I can't criticize without offering a solution, right? After boiling the goo out of this text, here's my outline:
- Supports four different Wi-Fi protocols, so it works in more places and takes advantage of the latest technology.
- Supports the fastest Wi-Fi standard, so high-bandwidth activities work better.
- The only card that supports the proprietary Intel N Access Point system
Categories: marketing, selling software
Monday, July 21, 2008
The Benefits of Features
Common marketing wisdom is: Benefits sell, features don't.
Benefits are what the customer wants; features are merely the means to the end. Customers are interested in "saving money" or "saving time" or being "easier to use;" features aren't interesting until the customer understands and wants the benefits. Everyone says so.
My instinct is opposite. But, not wanting to second-guess tradition, I've dutifully fought my instincts at the behest of marketing and sales gurus. Since the first advertisements at Smart Bear I've had conversations like this:
Guru: Why is this here: "Integrates with version control systems."We'd do this with each of my feature points in the ad. So what started out as:
Me: That's one of our features.
Guru: Say I'm a customer. Why do I care that you integrate with those things?
Me: Well normally you have to collect files for review by hand, but with this integration we can collect the files for you. So a mundane, 5-minute task reduces to a few seconds.
Guru: So it's going to save me time?
Me: Yes, and doing it by hand is error-prone and it's boring and ...
Guru: OK, OK, but mainly it saves time.
Me: Yes, it saves time.
Guru: Fine, than that's the benefit. "Saves time." I don't care yet how it works, just tell me how it will help me.
Me: So that's it? Just write "Saves time?"
Guru: How about "Cuts 80% of the time out of starting a review." That will grab my attention.
- Integrates with version control systems
- Threaded chat in context with code
- Automated metrics and reports
- Saves time
- Easier to manage than email
- Eliminates manual tasks
I agree that customers are interested in end results. Furthermore they need to picture themselves using the product and achieving those results. TV advertisers have long recognized the power of visualization; nearly every TV ad shows someone using and enjoying the results of the product.
But statements like "easy to use" are completely unhelpful in visualization. Even if you trump it up as "Cut code review time in half," I still cannot picture how that's going to happen. If I'm already a skeptical person -- quite likely with our target audience -- I might not wait around for you to explain it.
If your potential customers are experiencing pain, they'll automatically see how the feature achieves the benefit. Our customers already know code review incurs busywork and can be a huge waste of time. If I say "Writes reports for you" or "Collects metrics automatically" or "Packages and delivers code with one click," it's clear that the benefit is to save time and help with chores, but now you can visualize exactly how.
Be specific and tangible about what you do, just phrase it so it leads automatically to the benefit.
Categories: marketing, selling software
Saturday, July 19, 2008
Pecha Kucha
As some of you have already noticed, I have the honor of being selected to give a Pecha Kucha presentation on agile marketing at this year's Business of Software conference in Boston.
Wow, that's too many links in one sentence!
If you're considering a career in running software companies, especially your own, go to this conference. The keynote speaker list alone is reason enough -- there's more wisdom in those heads and ability to communicate it to others than most business schools in America.
Categories: marketing, selling software
Monday, July 14, 2008
Surprised to find bugs?
Code Collaborator just got a great review by game AI specialist Paul Tozour.
My favorite excerpt:
This seems to be a common theme among groups implementing a reasonable code review process for the first time. ("Reasonable" means not encumbered by heavyweight process.) We're always surprised that our code wasn't as good as we first thought.The ostensible reason for this process was to get more engineers familiar with different parts of the codebase that they wouldn't have had any exposure to otherwise.
What we found was far more surprising -- we uncovered an amazing number of bugs before they ever reached QA.
Furthermore, the bugs were coming from everywhere, not just the junior engineers. All the engineers, including all of the most senior developers, had plenty of room for improvement.
Shouldn't it be obvious? Have you ever written a page of prose that couldn't be improved? That you yourself couldn't improve when you look back a month later, but that you friend could have found with a two-minute scan?
Writing code isn't different, nor should we expect it to be.
By the way, once you get used to having the safety net of fellow programmers catching all your little mistakes, it's scary to go back to isolation. You know the bugs are there!
Categories: code review, software development
Monday, June 23, 2008
Boiling waste and goo
In his review of Code Collaborator for the Jolt Award, Rick Wayne wrote the best description of our tool I've ever seen:
Smart Bear's Code Collaborator exploits that synergy by boiling the waste and goo out of the code-review process, bagging you the benefits of many eyes on each developer's code while neatly sidestepping much of the practice's traditional friction.
Categories: code review
Wednesday, June 11, 2008
No hats!
"Oh, you have a small company? I guess you wear a lot of hats!"
Ug. I've always hated that phrase. Recently I figured out why.
To me it's always came off as a smug comment implying the speaker knows just what it's like and understands your pain. It's usually followed up with something like "I was employee #7 once and I was VP development and VP QA!"
Yeah. How can people live like that? Unfathomable.
Real entrepreneurs don't talk about hats, but why not? Why do I recoil at this attempt at empathy?
I think it's because in real (bootstrapped) start-ups there's no such thing as hats, titles, or departments. If you don't realize that development, marketing, sales, and even accounting are all inextricably linked, you'll probably fail. You can't make decisions about any one in isolation. You're learning how to sell, what to build, what to charge, who will buy, all at the same time. You're never even thinking in categories like "Marketing" and "Development."
So I think my disdain comes from the implication that "many hats" proves the speaker "knows just what it's like," when in fact the very idea shows you have no idea what it's like.
People like that will always be employee #7, never employee #1. (Or really employee #0, since everyone I know who has created a successful bootstrapped company paid themselves last, long after other people were hired on, long after profitability.)
Which is fine! But the experience gap is bigger than they think.
Categories: day in the life
Sunday, May 11, 2008
We're on the same page
Advertisements are typically designed to stand on their own. Expensive ad firms frame comps on black construction paper, focusing attention and emphasizing isolation.
But how would your advertisement stand up if it were displayed side-by-side with your competitor's ads?
This happens a lot actually. Your Google Ads are likely to come up next to competitor's. Product listings in catalogs and websites usually group products with their competitors. Magazine ads are often juxtaposed. Potential customers may even print out your website and physically place it next to your competitor's on their desk. In color.
How does comparative advertising affect your message?
In the age of user-driven information flow, you can assume that a person looking at your website is in the market for a product like yours.Therefore expending effort justifying your market space in general might be a waste of those precious few seconds when a person visits your website for the first time. Besides, extolling the virtues of your market validates your competitors as much as yourself.
Instead, what features (and benefits) does your product specially have to offer? What are your strongest claims, the ones your competitors have trouble competing against? If you're the fastest, explain how speed enables new features that would otherwise be impractically slow. If you're the most customizable, emphasize how your tool can support a process rather than dictating the process.
That's not to say you shouldn't address general market advantages at all. In fact, it's often possible to simultaneously fold general benefits into your specific ones.
For example, which of these ads is more compelling:
- Relieves painful migraine headaches.
- Relieves migraines faster than anyone else.
This also points out that communicating the general market benefit is often unnecessary because the end user already gets it. If I have migraines, I already understand my pain and I understand the benefits of pain relievers. You don't have to tell me migraines are "painful," just get to the point!
As another example, this time from Smart Bear, we claim that one way Code Collaborator saves time with code review is that we show chat next to code, and the chat sticks with the code even when you upload fixes (where the line numbers shift around). On one hand, we're describing a general feature (chat in context with code) shared by all 3 of our major competitors, but at the same time we point out features that only we have (i.e. two competitors show chat in a separate window, not with the code, and no competitor is good enough to keep chat in the right place even after files are updated).
If you want to stick out from the crowd, explain why you're the best medicine, not why I need to take medicine.
P.S. Exception: If you're pioneering a new market space, this idea doesn't apply. In that case you need to explain and defend your very existence; in fact this was the case at Smart Bear for the first 5 years.
Categories: marketing, selling software
Sunday, April 20, 2008
Limiting Options
The 1990's was the golden age of computer AI's for the board game Othello. OK, it was pretty much the only age.
Programmers love the thought of computers beating humans at "intellectual games." For me it's the "mad inventor" idea of creating something more intelligent than myself (whatever that means).
At the time, Checkers had been solved and even Chess was close. It was Othello's turn to fall.
What's interesting is how the winning strategy worked.
The typical computer board game strategy is to look many moves ahead and rate each resulting board position. Then you pick the next move that maximizes the ultimate board position you can achieve. The trick is in rating the "goodness" of a particular board position.
In Othello you win by having more tiles of your color than your opponent once there are no more possible moves. Therefore, typical metrics for Othello included things like "How many tiles of my own color do I have" (more is better), and "Tiles of my color at the edge of the board are more valuable than in the middle" (the edge is a better strategic position).
What's neat is that the winning strategy used a completely different "goodness" metric. Specifically the metric was: How many valid moves does my opponent have? Fewer is better.
The flip was that it's not primarily about how many tiles you have or even the positions of your pieces. Instead it's about limiting how many choices your opponent has. Limiting choice is more important than what the choices are.
This principle is common in defensive theories of sports. The defense can never cover all contingencies so instead it forces the offense into higher-risk, lower-percentage moves. In basketball you can't simultaneously cover the long shot and the charge, so you elect to give up the low-percentage three-point shot. In football you can't cover both in-routes and out-routes, so you force a throw into as much traffic as possible.
In business your competitors always have options. How can you limit their choices to things that are low-percentage or expensive? Make them have to spend more money, get more lucky, or be more creative.
An example is honoring a competitor's coupons. This eliminates the coupon as a way for your competitor to "beat" you; coupons are no longer a "choice" to develop a competitive edge.
You can think of patents as a way of limiting choice. If no one else can use your method, they'll have to think of another way. That means research time and money, and maybe it won't be as good or it will be more expensive to manufacture or support. (That is, if you believe in patents...)
We've done a few things at Smart Bear to limit options. For example, we're so strongly established as "the experts in code review," it would take an expensive, time-consuming effort for someone else to claim par, much less surpass what we've done. We literally wrote the book, we did the largest-ever study on code review, we have years of history, we have the most popular tool. It's possible, but very hard, for someone else to compete on that particular basis.
This matters because in my opinion, being "the expert" is the best qualifier for our particular market. Our customers would be less interested in "lowest cost" or "simplest installation" (even though our installation is simple). If my opinion is true, I've removed the single best choice from competition, and they'll have to find a less desirable, lower-percentage path.
Categories: marketing
Monday, April 14, 2008
Agile marketing interview at GeekAustin.org
I just got interviewed about "agile marketing" over at GeekAustin.org. It was fun to show how we apply principles from agile software development to business and marketing efforts.
If you're involved software or marketing in Austin, you should meet Lynn Bender, the founder and organizer at GeekAustin. Maybe come to the Agile Happy Hour in two weeks! They're always a blast.
Categories: day in the life, marketing, selling software, software development
Sunday, April 6, 2008
The Anti-Bullet Test
I'm sick of generic feature/benefit bullet points. They're just too easy to make fun of. Here's a sampling from a website that will remain nameless to protect the guilty:
- Easy to use
- Robust features
- Innovative systems
If you want to not stand out from the crowd, use generic statements. The ones everyone claim. Would anyone claim to be non-innovative?
So here's Jason's Anti-Bullet Test: For each feature/benefit bullet point, construct its negative and see if that statement is ridiculous. If it is, it means the bullet is obvious, or at least unoriginal. It's not strong, it isn't adding excitement, it's not differentiating you from your competition.
Let's apply the test. The negative of "Easy to use" is "Difficult to use." That would be a pretty funny statement! No one would ever claim that, so throw it out.
The negative of "Enables communication" is "Blocks communication." Crazy; no one would admit their tool does that.
The negative of "Stores files as big as 100 gigabytes" is "Cannot handle very large files." Not ridiculous, in fact this is sadly true of most computer systems of any kind. It passes the test.
Here's a good one from our own product: "Integrates with seven version control tools." Negative: "Not integrated with seven version control tools." Not particularly funny; in fact this statement is true of all our competitors. So this statement differentiates ourselves in a specific way.
If you're using generic bullets now, you'll find that replacing them isn't easy! You have to really think about what's strongest about your product, about how specifically it beats the alternatives, and how make it pithy. This is a useful exercise in itself.
One exception to the Anti-Bullet Test: You can use a generic if it's your single biggest differentiator, and if you're willing to put lots of energy behind it.
A good example here is "Fastest." The negative is funny ("Slow operation means lots of time staring into stagnant progress bars"). But if you make it your highest priority, it can work. Make your bi-line "The fastest ____." Prove it with benchmarks. Explain how speed is not only about saving operator time (the obvious benefit) but how it enables entirely new features. For example, perhaps operation X is typically so slow that people can't take advantage of it. But since your system can complete operation X in two seconds, suddenly it becomes a feature. Even if a competitor technically has the feature, you make it practical.
All this is just another way of saying: Be specific, be fully committed, and tell the truth.